++++Incoming Transmission+++++from Segmentum Obscurus Command, Cypra Mundi++to Departmento Munitorum, Terra++date 0319014.M03+
The imperial forces engaged to secure the agri-world Ordel V have failed in their attempt to reclaim the planet from invading xenos forces. Elements of the Iron Hands, Blood Angels, Dark Angels, Grey Knights, and Lords of Vengeance have participated in a year long campaign for control of the world, but after the loss of the capital city, Populi Ordel, Segmentum Command has determined that the planet is now of limited tactical significance compared to other objectives within the Segmentum.
The Astartes will form the core of a new crusade fleet that will prosecute all out war against the denizen’s of the worlds of the Lazarus Reach, a frontier realm that fell from the light of the God-Emperor over 5,000 years ago. The survivors of Ordel V will be the first settlers on the worlds reclaimed during this glorious crusade.
This is an Apocalypse Battle Report, in 3 parts, provided from the perspective of the Blood Angels player (me). The battle took place between an Imperial defense force (consisting of Blood Angels, Iron Hands, and the Lords of Vengeance); and an Eldar with Dark Eldar attack fleet. We used 6 standard objectives and the center-piece bastion was an additional objective. The table was 12 feet by 6 feet with the Xenos coming in from the forest fringe.
It was a 24,000 point game.
Eldar / Dark Eldar Turn 1:
Imperial Turn 1:
End of Game Turn 2:
Bastion of Medusa to face the Xenos infestation.
+++They are known as the Lords of Vengeance. For millennia these Astartes have been known for their strict devotion and adherence to the imperial Saint Solkan “The Avenger” and his doctrine of total war and vengeance for all that opposed the Emperor of mankind.Their home world of Sugarak is the imperial shrine world dedicated to Solkan and said to be the site of his greatest victory over the heathen masses. Stories tell of Solkan putting to fire over half of the population before the rest saw the true light of the Emperors kindness and bent the knee to the imperial creed. It is lost to history if Solkan was a great Lord commander Militant of the Astra Militarum, a Fleet admiral or just an extremely charismatic figure who got many to follow. What is known is that he was relentless in his pursuit of the enemies of mankind and chaos in all its form.Although catching the eyes of the inquisition from time to time as they investigated some of the Lords of Vengence’s more thorough cleansings of populations and worlds, the Ecclesiarchy has always backed the chapter and used their influence to calm any issues that had arose regarding the space marines past discretions, as they see them as a great tool to spread the Imperial Creed or, more likely, stop the spread of any heretical beliefs that may be spreading on a world or system.Even with the Ecclesiarchy’s approval, the Inquisition has kept tabs on the rumors that the gene seed of the Lords of vengeance may not be as pure as its parent chapter. Back before the Heresy itself, legionaries gossiped that the Ultra Marines ranks swelled around the same time the 2nd and 11th legions were expunged. It is believed by some that the Lords of Vengeance gene seed was taken, not from a descendent of Guilliman, but rather one of his lost brothers.Perhaps it’s this degenerative gene seed that has cause the rift in the Lords of Vengeance at this very time. After suffering numerous defeats at the hand of the Eldar on Ordel V, one of the chapters most potent Epistolaries Psyker, named Janestus, started speaking of being given the tactics and new battle gear needed to defeat the Eldar by “friends”. Although he refused to say how he came by it or what these new gifts were, many of his brothers followed him into the battlefield as the remaining Lords of Vengeance were fighting around the capital of Ordel V.After numerous successful raids on the Elder warhost that dotted the Ordel V landscape, Janestus and his warband contacted the main force to tell them of the “awful truth” they had learned. This “truth”, as Janestus claims, is that the chapter is fighting the wrong enemy. The real enemy is the Imperium of Man itself! For why would the Imperium not allow the use of this new technology Janestus had received from his “friends”, why would they be sent to battle on a ruined Agro-planet to sap their strength and moral, why would the Mechanicum not allow the great wargear Janestus has seen wielded by his friends, Why? Because, as Janestus claims, the Imperium of man is working with Chaos and needs to be destroyed to truly destroy Chaos!After his rambling vox-cast ended, communication with Janestus has not been regained. Squads have been sent out to track the warband down as their help will surely be needed in the coming fight, however, nothing has been found of them but the huge piles of smoking bodies left behind; both elder and human, and the sounds of screams and laughter just over the next hill.+++
After this turn (2) we took a break, which meant that this was a scoring turn. In Apocalypse scoring is counted at the scheduled breaks. The idea of 'breaks' might seem strange but in Apocalypse it is an absolutely necessary mechanic. We ate Tacos and GingerCats, had more beer and got ready for turn 3...
Score at the end of turn 2: Xenos 6, Imperial 1
Part 2 of this Bat-Rep will include turns 3 and 4; Part 3 with include turn 5 and the final turn (6). Thanks for viewing!